small comment cleanup
This commit is contained in:
@@ -46,7 +46,7 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
|
||||
|
||||
m_textNumLives.LoadFromFont( THEME->GetPathF(sType, "lives") );
|
||||
m_textNumLives.SetName( ssprintf("NumLivesP%i",int(pn+1)) );
|
||||
// fucking hardcoded shit
|
||||
// old hardcoded commands:
|
||||
/*
|
||||
m_textNumLives.SetDiffuse( RageColor(1,1,1,1) );
|
||||
m_textNumLives.SetShadowLength( 0 );
|
||||
@@ -56,7 +56,7 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
|
||||
ActorUtil::LoadAllCommandsAndSetXY( m_textNumLives, sType );
|
||||
this->AddChild( &m_textNumLives );
|
||||
}
|
||||
// fucking hardcoded shit
|
||||
// old hardcoded commands:
|
||||
/*
|
||||
m_sprFrame.SetZoomX( pn==PLAYER_1 ? 1.0f : -1.0f );
|
||||
m_sprBattery.SetZoomX( pn==PLAYER_1 ? 1.0f : -1.0f );
|
||||
@@ -68,8 +68,8 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
|
||||
if( bPlayerEnabled )
|
||||
{
|
||||
m_Percent.Load( pPlayerState, pPlayerStageStats, "LifeMeterBattery Percent", true );
|
||||
// fucking hardcoded shit (this type of command is useful, but let the
|
||||
// themer decide what they want to do, please)
|
||||
// old hardcoded commands (this is useful, but let the themer decide
|
||||
// what they want to do, please -aj)
|
||||
//m_Percent.SetZoomX( pn==PLAYER_1 ? 1.0f : -1.0f );
|
||||
this->AddChild( &m_Percent );
|
||||
}
|
||||
@@ -238,10 +238,13 @@ class LunaLifeMeterBattery: public Luna<LifeMeterBattery>
|
||||
{
|
||||
public:
|
||||
static int GetLivesLeft( T* p, lua_State *L ) { lua_pushnumber( L, p->GetLivesLeft() ); return 1; }
|
||||
// is this right? wtf -q2x
|
||||
//static int GetTotalLives( T* p, lua_State *L ) { lua_pushnumber( L, GAMESTATE->m_SongOptions.GetSong().m_iBatteryLives ); return 1; }
|
||||
|
||||
LunaLifeMeterBattery()
|
||||
{
|
||||
ADD_METHOD( GetLivesLeft );
|
||||
//ADD_METHOD( GetTotalLives );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user