diff --git a/stepmania/Themes/pump/Scripts/Branches.lua b/stepmania/Themes/pump/Scripts/Branches.lua deleted file mode 100644 index 0ca816a6f0..0000000000 --- a/stepmania/Themes/pump/Scripts/Branches.lua +++ /dev/null @@ -1,228 +0,0 @@ -function ScreenTitleBranch() - -- Don't show the title menu (says "Press Start") if there are 0 credits - -- and inserted and CoinMode is pay. - if GAMESTATE:GetCoinsNeededToJoin() > GAMESTATE:GetCoins() then - return THEME:GetMetric( "Common", "InitialScreen" ) - end - - if GAMESTATE:GetCoinMode() == COIN_MODE_HOME then return "ScreenTitleMenu" end - return "ScreenTitleJoin" -end - -function ScreenCautionBranch() - if PREFSMAN:GetPreference("ShowCaution") then return "ScreenCaution" end - return "ScreenSelectStyle" -end - -function ScreenSelectGroupBranch() - if PREFSMAN:GetPreference("ShowSelectGroup") then return "ScreenSelectGroup" end - return GetScreenInstructions() -end - -function SongSelectionScreen() - local pm = GAMESTATE:GetPlayMode() - if pm==PLAY_MODE_NONSTOP then return "ScreenSelectCourseNonstop" end - if pm==PLAY_MODE_ONI then return "ScreenSelectCourseOni" end - if pm==PLAY_MODE_ENDLESS then return "ScreenSelectCourseEndless" end - if IsNetConnected() then ReportStyle() end - if IsNetSMOnline() then return SMOnlineScreen() end - if IsNetConnected() then return "ScreenNetSelectMusic" end - return "ScreenSelectMusic" -end - -function SMOnlineScreen() - if not IsSMOnlineLoggedIn(PLAYER_1) and GAMESTATE:IsPlayerEnabled(PLAYER_1) then return "ScreenSMOnlineLogin" end - if not IsSMOnlineLoggedIn(PLAYER_2) and GAMESTATE:IsPlayerEnabled(PLAYER_2) then return "ScreenSMOnlineLogin" end - return "ScreenNetRoom" -end - -function GetSelectMusicNext() - if SCREENMAN:GetTopScreen():GetGoToOptions() then - return SelectFirstOptionsScreen() - else - return "ScreenStage" - end -end - -function SelectFirstOptionsScreen() - if GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE then return "ScreenRaveOptions" end - return "ScreenPlayerOptions" -end - -function ScreenPlayerOptionsNext() - if SCREENMAN:GetTopScreen():GetGoToOptions() then - return "ScreenSongOptions" - else - return "ScreenStage" - end -end - -function GetGameplayScreen() - return "ScreenGameplay" -end - -function SelectEvaluationScreen() - if IsNetConnected() then return "ScreenNetEvaluation" end - local pm = GAMESTATE:GetPlayMode() - if( GAMESTATE:GetMultiplayer() ) then return "ScreenEvaluationMultiplayer" end - if( pm==PLAY_MODE_REGULAR ) then return "ScreenEvaluationStage" end - if( pm==PLAY_MODE_NONSTOP ) then return "ScreenEvaluationNonstop" end - if( pm==PLAY_MODE_ONI ) then return "ScreenEvaluationOni" end - if( pm==PLAY_MODE_ENDLESS ) then return "ScreenEvaluationEndless" end - if( pm==PLAY_MODE_RAVE ) then return "ScreenEvaluationRave" end - if( pm==PLAY_MODE_BATTLE ) then return "ScreenEvaluationBattle" end -end - -function GetTopScreenMetric( sElement ) - local sClass = SCREENMAN:GetTopScreen():GetName(); - return THEME:GetMetric( sClass, sElement ) -end - -function GetEvaluationNextScreen( sNextScreen, sFailedScreen, sEndScreen ) - Trace( "GetEvaluationNextScreen: " .. sNextScreen .. ", " .. sFailedScreen .. ", " .. sEndScreen ) - - if GAMESTATE:IsEventMode() then - Trace( "IsEventMode" ) - return sNextScreen - end - - local bIsExtraStage = GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() - -- Not in event mode. If failed, go to the game over screen. - if STATSMAN:GetCurStageStats():AllFailed() and not bIsExtraStage then - Trace( "Failed" ) - return sFailedScreen - end - - local sIsStage = GetTopScreenMetric( "Summary" ) == "0" and not GAMESTATE:IsCourseMode() - if sIsStage then - local bHasAnotherStage = GAMESTATE:HasEarnedExtraStage() - bHasAnotherStage = bHasAnotherStage or not - (GAMESTATE:IsFinalStage() or bIsExtraStage ) - if bHasAnotherStage then - Trace( "Another" ) - return sNextScreen - end - end - - Trace( "End" ) - return sEndScreen -end - -function ScreenEvaluationExitBranch() - if( IsNetSMOnline() ) then return "ScreenNetRoom" end - if( IsNetConnected() ) then return "ScreenNetSelectMusic" end - return "ScreenSelectMusic" -end - -function ScreenBranchNetAfterEval() - if IsNetSMOnline() then return "ScreenSMOnlineSelectMusic" end - if IsNetConnected() then return "ScreenNetSelectMusic" end - return "ScreenSelectMusic" -end - -function SelectEndingScreen() - if GetBestFinalGrade() >= Grade_Tier03 then return "ScreenMusicScroll" end - return "ScreenCredits" -end - -function IsEventMode() - return PREFSMAN:GetPreference( "EventMode" ) -end - --- For "EvalOnFail", do: --- function GetGameplayNextScreen() return SelectEvaluationScreen() end - -function GetGameplayNextScreen() - Trace( "GetGameplayNextScreen: " ) - local Passed = not AllFailed() - Trace( " Passed = "..tostring(Passed) ) - Trace( " IsCourseMode = "..tostring(GAMESTATE:IsCourseMode()) ) - Trace( " IsExtraStage = "..tostring(GAMESTATE:IsExtraStage()) ) - Trace( " IsExtraStage2 = "..tostring(GAMESTATE:IsExtraStage2()) ) - Trace( " Event mode = "..tostring(IsEventMode()) ) - - return SelectEvaluationScreen() --- if Passed or GAMESTATE:IsCourseMode() or --- GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() --- then --- Trace( "Go to evaluation screen" ) --- return SelectEvaluationScreen() --- end --- --- if IsEventMode() then --- Trace( "Go to song selection screen" ) --- -- DeletePreparedScreens() --- return SongSelectionScreen() --- end --- --- Trace( "ScreenGameOver" ) --- return "ScreenGameOver" -end - -local function ShowScreenInstructions() - if not PREFSMAN:GetPreference("ShowInstructions") then - return false - end - - if GAMESTATE:GetPlayMode() == PLAY_MODE_INVALID then - Trace( "ShowScreenInstructions: called without PlayMode set" ) - return true - end - - if GAMESTATE:GetPlayMode() ~= PLAY_MODE_REGULAR then - return true - end - - for pn = PLAYER_1,NUM_PLAYERS-1 do - if GAMESTATE:GetPreferredDifficulty(pn) <= DIFFICULTY_EASY then - return true - end - end - - return false -end - -function GetScreenInstructions() - if not ShowScreenInstructions() then - return THEME:GetMetric("ScreenInstructions","NextScreen") - else - return "ScreenInstructions" - end -end - -function OptionsMenuAvailable() - if GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() then return false end - return true -end - -function ModeMenuAvailable() - local PickExtraStage = PREFSMAN:GetPreference( "PickExtraStage" ) - if (GAMESTATE:IsExtraStage() and not PickExtraStage) or GAMESTATE:IsExtraStage2() then - return false - end - return true -end - --- (c) 2005 Glenn Maynard, Chris Danford --- All rights reserved. --- --- Permission is hereby granted, free of charge, to any person obtaining a --- copy of this software and associated documentation files (the --- "Software"), to deal in the Software without restriction, including --- without limitation the rights to use, copy, modify, merge, publish, --- distribute, and/or sell copies of the Software, and to permit persons to --- whom the Software is furnished to do so, provided that the above --- copyright notice(s) and this permission notice appear in all copies of --- the Software and that both the above copyright notice(s) and this --- permission notice appear in supporting documentation. --- --- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS --- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF --- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF --- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS --- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT --- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS --- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR --- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR --- PERFORMANCE OF THIS SOFTWARE. -