doubles -> double
add Lua Premium constants
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@@ -434,7 +434,7 @@ int GetCreditsRequiredToPlayStyle( const Style *style )
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case TWO_PLAYERS_TWO_SIDES:
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return 2;
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case ONE_PLAYER_TWO_SIDES:
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return (GAMESTATE->GetPremium() == PREMIUM_DOUBLES) ? 1 : 2;
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return (GAMESTATE->GetPremium() == PREMIUM_DOUBLE) ? 1 : 2;
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default:
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ASSERT(0);
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return 1;
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