change locked color back to sm4's; it's not being applied right now anyways.
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@@ -29,7 +29,7 @@ WheelItemBase::WheelItemBase(RString sType)
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void WheelItemBase::Load( RString sType )
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{
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m_colorLocked = RageColor(0,0,0,0.25);
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m_colorLocked = RageColor(0,0,0,0);
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}
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void WheelItemBase::LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex )
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