diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index bd2899e486..455620c998 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame { --Get scoring ready. if not GAMESTATE:IsCourseMode() then InitScoreKeepers( - GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode") or nil, - GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") or nil + GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode") or nil, + GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") or nil ) end