From 6cdc09abfd5c18d8f93fa24989a5adb9ec3bcf70 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 23 Aug 2002 06:01:29 +0000 Subject: [PATCH] Add two new difficulty levels. (The hardest might stress the timing of the system, but I can't think of any good way to test this ...) --- stepmania/src/ScreenGameplay.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 0b040c431c..d1caa60cba 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -693,7 +693,6 @@ void ScreenGameplay::LoadNextSong( bool bFirstLoad ) } m_Background.LoadFromSong( GAMESTATE->m_pCurSong ); -// m_Background.LoadFromSong( GAMESTATE->m_pCurSong ); m_Background.SetDiffuseColor( D3DXCOLOR(0.5f,0.5f,0.5f,1) ); m_Background.BeginTweeningQueued( 2 ); m_Background.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );