update InsertCoin and InsertCredit functions
These should now agree with kyzentun's suggestions.
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+6
-2
@@ -2592,8 +2592,12 @@ public:
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static int AddStageToPlayer( T* p, lua_State *L ) { p->AddStageToPlayer(Enum::Check<PlayerNumber>(L, 1)); return 0; }
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static int InsertCoin( T* p, lua_State *L )
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{
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int numCoins = lua_tointeger(L, 1);
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StepMania::InsertCoin(numCoins, false);
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int numCoins = IArg(1);
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if (GAMESTATE->m_iCoins + numCoins >= 0)
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StepMania::InsertCoin(numCoins, false);
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else
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luaL_error( L, "Credits may not be negative." );
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}
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static int InsertCredit( T* p, lua_State *L )
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{
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