Jumps count as only 1 in TapNoteScore totals
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@@ -267,7 +267,7 @@ ScreenEdit::ScreenEdit()
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NOTESKIN->SwitchNoteSkin( PLAYER_1, "default" ); // change noteskin back to default before loading player
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m_Player.Load( PLAYER_1, ¬eData, NULL, NULL, NULL );
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m_Player.Load( PLAYER_1, ¬eData, NULL, NULL, NULL, NULL );
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m_Player.SetXY( PLAYER_X, PLAYER_Y );
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m_Fade.SetClosed();
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@@ -336,7 +336,7 @@ bool ScreenEdit::PlayTicks() const
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bool bAnyoneHasANote = false; // set this to true if any player has a note at one of the indicies we crossed
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for( int r=iRowLastCrossed+1; r<=iRowNow; r++ ) // for each index we crossed since the last update
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bAnyoneHasANote |= m_Player.IsThereANoteAtRow( r );
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bAnyoneHasANote |= m_Player.IsThereATapAtRow( r );
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iRowLastCrossed = iRowNow;
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@@ -1400,7 +1400,7 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, int* iAnswers )
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m_EditMode = MODE_PLAYING;
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m_Player.Load( PLAYER_1, (NoteData*)&m_NoteFieldEdit, NULL, NULL, NULL );
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m_Player.Load( PLAYER_1, (NoteData*)&m_NoteFieldEdit, NULL, NULL, NULL, NULL );
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m_rectRecordBack.StopTweening();
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m_rectRecordBack.BeginTweening( 0.5f );
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