more stdafx -> global
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@@ -1,4 +1,4 @@
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#include "../../stdafx.h"
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#include "../../global.h"
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#include "DSoundHelpers.h"
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#include "../../RageUtil.h"
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#include "../../RageLog.h"
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@@ -3,7 +3,7 @@
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* Each sound gets its own stream, which allows for very little startup
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* latency for each sound and lower CPU usage. */
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#include "stdafx.h"
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#include "global.h"
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#include "RageSoundDriver_DSound.h"
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#include "DSoundHelpers.h"
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@@ -1,4 +1,4 @@
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#include "stdafx.h"
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#include "global.h"
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#include "RageSoundDriver_DSound_Software.h"
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#include "DSoundHelpers.h"
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@@ -1,4 +1,4 @@
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#include "stdafx.h"
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#include "global.h"
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#include "RageSoundDriver_WaveOut.h"
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#pragma comment(lib, "winmm.lib")
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