fix note skin reverting to default after play

This commit is contained in:
Glenn Maynard
2004-03-01 05:41:40 +00:00
parent 6fc9ab707f
commit 6caa34faff
+1
View File
@@ -298,6 +298,7 @@ ScreenEdit::ScreenEdit( CString sName ) : Screen( sName )
if( NOTESKIN->DoesNoteSkinExist("note") )
GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "note"; // change noteskin before loading all of the edit Actors
GAMESTATE->ResetNoteSkins();
GAMESTATE->StoreSelectedOptions();
m_BGAnimation.LoadFromAniDir( THEME->GetPathToB("ScreenEdit background") );