m_vpPlayedSteps is identical to the beginning of m_vpPossibleSteps.

Change to m_iStepsPlayed to avoid the duplicate information.
This commit is contained in:
Glenn Maynard
2007-05-31 04:48:42 +00:00
parent c9464487c0
commit 6c9c99091f
10 changed files with 34 additions and 32 deletions
+1 -1
View File
@@ -1007,7 +1007,7 @@ void ScreenGameplay::LoadNextSong()
FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
{
Steps* pSteps = GAMESTATE->m_pCurSteps[ pi->GetStepsAndTrailIndex() ];
pi->GetPlayerStageStats()->m_vpPlayedSteps.push_back( pSteps );
++pi->GetPlayerStageStats()->m_iStepsPlayed;
ASSERT( GAMESTATE->m_pCurSteps[ pi->GetStepsAndTrailIndex() ] );
if( pi->m_ptextStepsDescription )