"ParsedCommand" -> "ActorCommand"

This commit is contained in:
Chris Danford
2004-11-06 20:42:09 +00:00
parent 5127ceef4d
commit 6c855f0c93
13 changed files with 35 additions and 35 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ public:
void ScaleToClipped( float fWidth, float fHeight );
static bool IsDiagonalBanner( int iWidth, int iHeight );
virtual void HandleCommand( const ParsedCommand &command );
virtual void HandleCommand( const ActorCommand &command );
protected:
virtual bool LoadFromTexture( RageTextureID ID );