"ParsedCommand" -> "ActorCommand"
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@@ -246,7 +246,7 @@ ScreenOptionsMaster::ScreenOptionsMaster( CString sClassName ):
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CString sRowCommands = LINE(sLineName);
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vector<ParsedCommand> vCommands;
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vector<ActorCommand> vCommands;
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ParseCommands( sRowCommands, vCommands );
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if( vCommands.size() < 1 )
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@@ -255,7 +255,7 @@ ScreenOptionsMaster::ScreenOptionsMaster( CString sClassName ):
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OptionRowHandler hand;
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for( unsigned part = 0; part < vCommands.size(); ++part)
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{
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ParsedCommand& command = vCommands[part];
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ActorCommand& command = vCommands[part];
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BeginHandleParams;
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