"ParsedCommand" -> "ActorCommand"
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@@ -37,7 +37,7 @@ public:
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/* Return true if the string 's' will use an alternate string, if available. */
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bool StringWillUseAlternate(CString sText, CString sAlternateText) const;
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virtual void HandleCommand( const ParsedCommand &command );
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virtual void HandleCommand( const ActorCommand &command );
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public:
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Font* m_pFont;
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