"ParsedCommand" -> "ActorCommand"

This commit is contained in:
Chris Danford
2004-11-06 20:42:09 +00:00
parent 5127ceef4d
commit 6c855f0c93
13 changed files with 35 additions and 35 deletions
+2 -2
View File
@@ -20,8 +20,8 @@ public:
void DeleteAllChildren();
virtual void RunCommandOnChildren( const CString &cmd ); /* but not on self */
virtual void RunCommandOnChildren( const ParsedCommand &cmd ); /* but not on self */
virtual void HandleCommand( const ParsedCommand &command ); // derivable
virtual void RunCommandOnChildren( const ActorCommand &cmd ); /* but not on self */
virtual void HandleCommand( const ActorCommand &command ); // derivable
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();