"ParsedCommand" -> "ActorCommand"

This commit is contained in:
Chris Danford
2004-11-06 20:42:09 +00:00
parent 5127ceef4d
commit 6c855f0c93
13 changed files with 35 additions and 35 deletions
+2 -2
View File
@@ -73,7 +73,7 @@ void ActorFrame::RunCommandOnChildren( const CString &cmd )
m_SubActors[i]->Command( cmd );
}
void ActorFrame::RunCommandOnChildren( const ParsedCommand &cmd )
void ActorFrame::RunCommandOnChildren( const ActorCommand &cmd )
{
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->HandleCommand( cmd );
@@ -155,7 +155,7 @@ void ActorFrame::DeleteAllChildren()
m_SubActors.clear();
}
void ActorFrame::HandleCommand( const ParsedCommand &command )
void ActorFrame::HandleCommand( const ActorCommand &command )
{
BeginHandleParams;