JOY_1 -> JOY_BUTTON_1. I've confused DEVICE_JOY1 with JOY_1 many times.
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@@ -189,8 +189,8 @@ void ScreenMapControllers::Input( const InputEventPlus &input )
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button = KEY_ENTER;
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else if( input.DeviceI.button == JOY_AUX_2 )
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button = KEY_ESC;
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else if( input.DeviceI.button == JOY_1 || input.DeviceI.button == JOY_2 ||
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input.DeviceI.button == JOY_3 || input.DeviceI.button == JOY_4 )
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else if( input.DeviceI.button == JOY_BUTTON_1 || input.DeviceI.button == JOY_BUTTON_2 ||
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input.DeviceI.button == JOY_BUTTON_3 || input.DeviceI.button == JOY_BUTTON_4 )
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button = KEY_DEL;
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}
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#endif
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