More effective fixes.
FINALLY understand how to work with Structs, Classes, Vectors, etc. Took a little long.
This commit is contained in:
+6
-5
@@ -134,9 +134,9 @@ struct TapNote
|
||||
void LoadFromNode( const XNode* pNode );
|
||||
|
||||
TapNote(): type(empty), subType(SubType_Invalid), source(original),
|
||||
pn(PLAYER_INVALID), bHopoPossible(false),
|
||||
result(), pn(PLAYER_INVALID), bHopoPossible(false),
|
||||
sAttackModifiers(""), fAttackDurationSeconds(0),
|
||||
iKeysoundIndex(-1), iDuration(0) {}
|
||||
iKeysoundIndex(-1), iDuration(0), HoldResult() {}
|
||||
void Init()
|
||||
{
|
||||
type = empty;
|
||||
@@ -155,10 +155,11 @@ struct TapNote
|
||||
RString sAttackModifiers_,
|
||||
float fAttackDurationSeconds_,
|
||||
int iKeysoundIndex_ ):
|
||||
type(type_), subType(subType_), source(source_),
|
||||
pn(PLAYER_INVALID), sAttackModifiers(sAttackModifiers_),
|
||||
type(type_), subType(subType_), source(source_), result(),
|
||||
pn(PLAYER_INVALID), bHopoPossible(false),
|
||||
sAttackModifiers(sAttackModifiers_),
|
||||
fAttackDurationSeconds(fAttackDurationSeconds_),
|
||||
iKeysoundIndex(iKeysoundIndex_), iDuration(0) {}
|
||||
iKeysoundIndex(iKeysoundIndex_), iDuration(0), HoldResult() {}
|
||||
|
||||
/**
|
||||
* @brief Determine if the two TapNotes are equal to each other.
|
||||
|
||||
Reference in New Issue
Block a user