Added NoteField board files.
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After Width: | Height: | Size: 179 B |
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local filter_color= color("0.135,0.135,0.135,1")
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local args= {
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Def.Quad{
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InitCommand= function(self)
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self:hibernate(math.huge):diffuse(filter_color)
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end,
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PlayerStateSetCommand= function(self, param)
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local pn= param.PlayerNumber
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local style= GAMESTATE:GetCurrentStyle(pn)
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local alf= getenv("ScreenFilter"..ToEnumShortString(pn)) or 0
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local width= style:GetWidth(pn) + 8
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self:setsize(width, _screen.h*4096):diffusealpha(alf):hibernate(0)
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end,
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}
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}
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if GAMESTATE:GetCurrentGame():GetName() == "kb7" then
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args[#args+1]= Def.Sprite{
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Texture= "board.png", InitCommand= function(self)
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self:y(_screen.cy):zoomy(_screen.h)
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end,
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}
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end
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return Def.ActorFrame(args)
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