Fix PlayerStageStats::SetLifeRecordAt to broadcast correct message for the player. Also adds Message::Message(MessageID) constructor.

This commit is contained in:
Kyzentun
2014-08-06 04:41:05 -06:00
parent 84a8d3adfb
commit 6be879f06d
6 changed files with 51 additions and 4 deletions
+8
View File
@@ -29,6 +29,14 @@ StageStats::StageStats()
m_fGameplaySeconds = 0;
m_fStepsSeconds = 0;
m_fMusicRate = 1;
FOREACH_PlayerNumber(pn)
{
m_player[pn].Init(pn);
}
FOREACH_MultiPlayer(pn)
{
m_multiPlayer[pn].Init(pn);
}
}
void StageStats::Init()