Fix PlayerStageStats::SetLifeRecordAt to broadcast correct message for the player. Also adds Message::Message(MessageID) constructor.

This commit is contained in:
Kyzentun
2014-08-06 04:41:05 -06:00
parent 84a8d3adfb
commit 6be879f06d
6 changed files with 51 additions and 4 deletions
+7
View File
@@ -102,6 +102,13 @@ Message::Message( const RString &s )
m_bBroadcast = false;
}
Message::Message(const MessageID id)
{
m_sName= MessageIDToString(id);
m_pParams = new LuaTable;
m_bBroadcast = false;
}
Message::Message( const RString &s, const LuaReference &params )
{
m_sName = s;