diff --git a/src/GameState.cpp b/src/GameState.cpp index 4951f22ec0..b94373dda5 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -711,7 +711,7 @@ void GameState::BeginStage() if( !ARE_STAGE_PLAYER_MODS_FORCED ) { - FOREACH_EnabledPlayer( p ) + FOREACH_PlayerNumber( p ) { ModsGroup &po = m_pPlayerState[p]->m_PlayerOptions; po.Assign(ModsLevel_Stage,