transitioning m_bEditing -> m_EditMode, IsEditing()
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@@ -479,7 +479,7 @@ void NoteField::DrawPrimitives()
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#define IS_ON_SCREEN( fBeat ) IsOnScreen( fBeat, iFirstPixelToDraw, iLastPixelToDraw )
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if( GAMESTATE->m_bEditing )
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if( GAMESTATE->IsEditing() )
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{
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ASSERT(GAMESTATE->m_pCurSong);
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