transitioning m_bEditing -> m_EditMode, IsEditing()

This commit is contained in:
Glenn Maynard
2005-07-14 05:12:56 +00:00
parent fe696caeac
commit 6badb0dd8c
9 changed files with 12 additions and 9 deletions
+1 -1
View File
@@ -488,7 +488,7 @@ float ArrowEffects::GetGlow( const PlayerState* pPlayerState, int iCol, float fY
float ArrowEffects::GetBrightness( const PlayerState* pPlayerState, float fNoteBeat )
{
if( GAMESTATE->m_bEditing )
if( GAMESTATE->IsEditing() )
return 1;
float fSongBeat = GAMESTATE->m_fSongBeat;