Merge branch 'master' of http://github.com/stepmania/stepmania into PlayMusicPart_loopable

This commit is contained in:
Kyzentun
2014-02-14 18:49:32 -07:00
9 changed files with 37 additions and 5 deletions
+8
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@@ -22,6 +22,11 @@ ComboGraph::ComboGraph()
void ComboGraph::Load( RString sMetricsGroup )
{
BODY_WIDTH.Load( sMetricsGroup, "BodyWidth" );
BODY_HEIGHT.Load( sMetricsGroup, "BodyHeight" );
// These need to be set so that a theme can use zoomtowidth/zoomtoheight and get correct behavior.
this->SetWidth(BODY_WIDTH);
this->SetHeight(BODY_HEIGHT);
Actor *pActor = NULL;
@@ -29,6 +34,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pBacking != NULL )
{
m_pBacking->ZoomToWidth( BODY_WIDTH );
m_pBacking->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pBacking );
}
@@ -36,6 +42,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pNormalCombo != NULL )
{
m_pNormalCombo->ZoomToWidth( BODY_WIDTH );
m_pNormalCombo->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pNormalCombo );
}
@@ -43,6 +50,7 @@ void ComboGraph::Load( RString sMetricsGroup )
if( m_pMaxCombo != NULL )
{
m_pMaxCombo->ZoomToWidth( BODY_WIDTH );
m_pMaxCombo->ZoomToHeight( BODY_HEIGHT );
this->AddChild( m_pMaxCombo );
}
+1
View File
@@ -24,6 +24,7 @@ public:
private:
ThemeMetric<float> BODY_WIDTH;
ThemeMetric<float> BODY_HEIGHT;
Actor *m_pBacking;
Actor *m_pNormalCombo;
Actor *m_pMaxCombo;
+6
View File
@@ -2474,6 +2474,11 @@ public:
static int Reset( T* p, lua_State *L ) { p->Reset(); return 0; }
static int JoinPlayer( T* p, lua_State *L ) { p->JoinPlayer(Enum::Check<PlayerNumber>(L, 1)); return 0; }
static int UnjoinPlayer( T* p, lua_State *L ) { p->UnjoinPlayer(Enum::Check<PlayerNumber>(L, 1)); return 0; }
static int JoinInput( T* p, lua_State *L )
{
lua_pushboolean(L, p->JoinInput(Enum::Check<PlayerNumber>(L, 1)));
return 1;
}
static int GetSongPercent( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSongPercent(FArg(1))); return 1; }
DEFINE_METHOD( GetCurMusicSeconds, m_Position.m_fMusicSeconds )
@@ -2606,6 +2611,7 @@ public:
ADD_METHOD( Reset );
ADD_METHOD( JoinPlayer );
ADD_METHOD( UnjoinPlayer );
ADD_METHOD( JoinInput );
ADD_METHOD( GetSongPercent );
ADD_METHOD( GetCurMusicSeconds );
ADD_METHOD( GetCharacter );
+1 -4
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@@ -586,13 +586,10 @@ void ScoreKeeperNormal::HandleHoldScore( const TapNote &tn )
// update dance points totals
if( !m_pPlayerStageStats->m_bFailed )
m_pPlayerStageStats->m_iActualDancePoints += HoldNoteScoreToDancePoints( holdScore );
// increment the current total possible dance score
m_pPlayerStageStats->m_iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
m_pPlayerStageStats->m_iHoldNoteScores[holdScore] ++;
// increment the current total possible dance score
m_pPlayerStageStats->m_iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
AddHoldScore( holdScore );
// TODO: Remove indexing with PlayerNumber
+8
View File
@@ -25,6 +25,7 @@ ScreenWithMenuElements::ScreenWithMenuElements()
FOREACH_PlayerNumber( p )
m_MemoryCardDisplay[p] = NULL;
m_MenuTimer = NULL;
m_bShouldAllowLateJoin= false;
}
void ScreenWithMenuElements::Init()
@@ -377,11 +378,18 @@ class LunaScreenWithMenuElements: public Luna<ScreenWithMenuElements>
public:
static int Cancel( T* p, lua_State *L ) { p->Cancel( SM_GoToPrevScreen ); return 0; }
static int IsTransitioning( T* p, lua_State *L ) { lua_pushboolean( L, p->IsTransitioning() ); return 1; }
static int SetAllowLateJoin( T* p, lua_State *L )
{
p->m_bShouldAllowLateJoin= BArg(1);
return 0;
}
LunaScreenWithMenuElements()
{
ADD_METHOD( Cancel );
ADD_METHOD( IsTransitioning );
ADD_METHOD( SetAllowLateJoin );
}
};
+3
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@@ -33,6 +33,9 @@ public:
// Lua
virtual void PushSelf( lua_State *L );
virtual bool AllowLateJoin() const { return m_bShouldAllowLateJoin; }
bool m_bShouldAllowLateJoin; // So that it can be exposed to Lua.
protected:
virtual void StartPlayingMusic();
void SetHelpText( RString s );