support theme-specific program icon and window title (useful for non-SM products)

This commit is contained in:
Chris Danford
2003-05-25 20:19:01 +00:00
parent a75cd6e7b1
commit 6b63ef50f9
11 changed files with 89 additions and 66 deletions
@@ -2,8 +2,10 @@
#include "SDL_utils.h"
#include "SDL_image.h"
#include "SDL_rotozoom.h"
#include "LoadingWindow_SDL.h"
#include "loading.xpm"
#include "StepMania.xpm" /* icon */
LoadingWindow_SDL::LoadingWindow_SDL()
{
@@ -11,23 +13,37 @@ LoadingWindow_SDL::LoadingWindow_SDL()
if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 )
RageException::Throw( "Couldn't initialize SDL: %s\n", SDL_GetError() );
/* Load the BMP file into a surface */
/* Set window title and icon */
SDL_WM_SetCaption("StepMania", "StepMania");
SDL_Surface *srf = IMG_ReadXPMFromArray(icon);
SDL_SetColorKey( srf, SDL_SRCCOLORKEY, SDL_MapRGB(srf->format, 0xFF, 0, 0xFF));
/* Windows icons are 32x32 and SDL can't resize them for us, which
* causes mask corruption. (Actually, the above icon *is* 32x32;
* this is here just in case it changes.) */
ConvertSDLSurface(srf, srf->w, srf->h,
32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
zoomSurface(srf, 32, 32);
SDL_SetAlpha( srf, SDL_SRCALPHA, SDL_ALPHA_OPAQUE );
SDL_WM_SetIcon(srf, NULL /* derive from alpha */);
SDL_FreeSurface(srf);
/* Load the BMP - we need it's dimensions */
SDL_Surface *image = IMG_ReadXPMFromArray(loading);
if( image == NULL )
RageException::Throw("Couldn't load loading.bmp: %s\n",SDL_GetError());
/* Initialize the display in a 640x480 16-bit mode */
/* Initialize the window */
loading_screen = SDL_SetVideoMode(image->w, image->h, 16, SDL_SWSURFACE|SDL_ANYFORMAT|SDL_NOFRAME);
if( loading_screen == NULL )
RageException::Throw( "Couldn't initialize loading window: %s\n", SDL_GetError() );
/* Blit onto the screen surface */
SDL_BlitSurface(image, NULL, loading_screen, NULL);
/* Free the allocated BMP surface */
SDL_FreeSurface(image);
}
LoadingWindow_SDL::~LoadingWindow_SDL()