Lua BGAnimations now work when called from BMS files.
This commit is contained in:
@@ -1576,7 +1576,7 @@ void BMSSongLoader::AddToSong()
|
|||||||
it->second,
|
it->second,
|
||||||
"",
|
"",
|
||||||
1.f,
|
1.f,
|
||||||
SBE_StretchNoLoop));
|
it->second.substr(it->second.length()-4)==".lua"?SBE_Centered:SBE_StretchNoLoop));
|
||||||
}
|
}
|
||||||
|
|
||||||
out->m_sMusicFile = main.info.musicFile;
|
out->m_sMusicFile = main.info.musicFile;
|
||||||
|
|||||||
Reference in New Issue
Block a user