Not a fan of plain ASSERTs.

This commit is contained in:
Jason Felds
2011-05-27 10:26:43 -04:00
parent 002ea6c11a
commit 6b4703d2ed
+1 -1
View File
@@ -269,7 +269,7 @@ void PlayerOptions::FromString( const RString &sMultipleMods )
bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut )
{
ASSERT( NOTESKIN );
ASSERT_M( NOTESKIN, "The Noteskin Manager must be loaded in order to process mods." );
RString sBit = sOneMod;
sBit.MakeLower();