TWO_PLAYERS_SHARED_SIDES.
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@@ -403,13 +403,12 @@ int GetCreditsRequiredToPlayStyle( const Style *style )
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{
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case ONE_PLAYER_ONE_SIDE:
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return 1;
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case TWO_PLAYERS_SHARED_SIDES:
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case TWO_PLAYERS_TWO_SIDES:
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return 2;
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case ONE_PLAYER_TWO_SIDES:
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return (GAMESTATE->GetPremium() == PREMIUM_DOUBLE) ? 1 : 2;
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default:
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ASSERT(0);
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return 1;
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DEFAULT_FAIL( style->m_StyleType );
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}
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}
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@@ -629,6 +628,7 @@ void GameCommand::ApplySelf( const vector<PlayerNumber> &vpns ) const
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break;
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case TWO_PLAYERS_TWO_SIDES:
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case ONE_PLAYER_TWO_SIDES:
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case TWO_PLAYERS_SHARED_SIDES:
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{
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FOREACH_PlayerNumber( p )
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GAMESTATE->m_bSideIsJoined[p] = true;
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