From 6b0de06a050023479af3d4355c8ee3c17d8c720d Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sun, 3 Apr 2011 23:55:35 -0400 Subject: [PATCH] [metricClean] Update file to address resolved bug. Guess I'll have to merge this branch in soon. --- Themes/default/Languages/en.ini | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Themes/default/Languages/en.ini b/Themes/default/Languages/en.ini index cb15bb4c97..0c6b61d7c8 100644 --- a/Themes/default/Languages/en.ini +++ b/Themes/default/Languages/en.ini @@ -79,9 +79,9 @@ TimingDifficulty=Timing Difficulty: %s [OptionTitles] GamePrefAutoSetStyle=Auto Set Style UserPrefSpecialScoringMode=Special Scoring Mode -GamePrefNotePosition=Note Positions -GamePrefComboOnRolls=Rolls Increment Combo -GamePrefComboUnderField=Combo Under Field +UserPrefNotePosition=Note Positions +UserPrefComboOnRolls=Rolls Increment Combo +UserPrefComboUnderField=Combo Under Field UserPrefGameplayShowScore=Show Score UserPrefGameplayShowStepsDisplay=Show Steps @@ -92,9 +92,9 @@ UserPrefGameplayFooter=Gameplay Footer [OptionExplanations] GamePrefAutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n( or alternatively hit F2! ) -GamePrefNotePosition=Determines where the arrow receptors are placed in gameplay. -GamePrefComboOnRolls=Choose if rolls should increment the combo or not. -GamePrefComboUnderField=Determine if the combo should display under the notes or not. +UserPrefNotePosition=Determines where the arrow receptors are placed in gameplay. +UserPrefComboOnRolls=Choose if rolls should increment the combo or not. +UserPrefComboUnderField=Determine if the combo should display under the notes or not. UserPrefGameplayShowScore=Show or Hide the score display in gameplay. UserPrefSpecialScoringMode=Select the scoring mode to be used if the Special scoring type is selected.