[splittiming] new EffectModes (not available from Lua yet), clarified error message
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@@ -109,6 +109,7 @@ public:
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virtual void LoadFromNode( const XNode* pNode );
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static void SetBGMTime( float fTime, float fBeat, float fTimeNoOffset, float fBeatNoOffset );
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static void SetPlayerBGMBeat( PlayerNumber pn, float fBeat, float fBeatNoOffset );
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static void SetBGMLight( int iLightNumber, float fCabinetLights );
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/**
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@@ -131,6 +132,8 @@ public:
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CLOCK_BGM_BEAT,
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CLOCK_BGM_TIME_NO_OFFSET,
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CLOCK_BGM_BEAT_NO_OFFSET,
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CLOCK_BGM_BEAT_PLAYER1,
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CLOCK_BGM_BEAT_PLAYER2,
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CLOCK_LIGHT_1 = 1000,
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CLOCK_LIGHT_LAST = 1100,
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NUM_CLOCKS
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@@ -713,6 +716,7 @@ protected:
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// global state
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static float g_fCurrentBGMTime, g_fCurrentBGMBeat;
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static float g_fCurrentBGMTimeNoOffset, g_fCurrentBGMBeatNoOffset;
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static vector<float> g_vfCurrentBGMBeatPlayer, g_vfCurrentBGMBeatPlayerNoOffset;
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private:
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// commands
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