From 6b0392468134d5329dabd33cd1b931066ad6a02a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 27 Sep 2006 04:37:01 +0000 Subject: [PATCH] NUM_EditButton, EditButton_Invalid --- stepmania/src/ScreenEdit.cpp | 26 +++++++++++++------------- stepmania/src/ScreenEdit.h | 12 ++++++------ 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index d0cbbff3a0..c5577db165 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -344,7 +344,7 @@ EditButton ScreenEdit::DeviceToEdit( const DeviceInput &DeviceI ) const } } - return EDIT_BUTTON_INVALID; + return EditButton_Invalid; } /* Given a DeviceInput that was just depressed, return an active edit function. */ @@ -364,7 +364,7 @@ EditButton ScreenEdit::MenuButtonToEditButton( MenuButton MenuI ) const } } - return EDIT_BUTTON_INVALID; + return EditButton_Invalid; } /* If DeviceI was just pressed, return true if button is triggered. (More than one @@ -1075,7 +1075,7 @@ void ScreenEdit::Input( const InputEventPlus &input ) return; EditButton EditB = DeviceToEdit( input.DeviceI ); - if( EditB == EDIT_BUTTON_INVALID ) + if( EditB == EditButton_Invalid ) EditB = MenuButtonToEditButton( input.MenuI ); @@ -3539,18 +3539,18 @@ struct EditHelpLine EditHelpLine( const char *_szEnglishDescription, EditButton eb0, - EditButton eb1 = EDIT_BUTTON_INVALID, - EditButton eb2 = EDIT_BUTTON_INVALID, - EditButton eb3 = EDIT_BUTTON_INVALID, - EditButton eb4 = EDIT_BUTTON_INVALID, - EditButton eb5 = EDIT_BUTTON_INVALID, - EditButton eb6 = EDIT_BUTTON_INVALID, - EditButton eb7 = EDIT_BUTTON_INVALID, - EditButton eb8 = EDIT_BUTTON_INVALID, - EditButton eb9 = EDIT_BUTTON_INVALID ) + EditButton eb1 = EditButton_Invalid, + EditButton eb2 = EditButton_Invalid, + EditButton eb3 = EditButton_Invalid, + EditButton eb4 = EditButton_Invalid, + EditButton eb5 = EditButton_Invalid, + EditButton eb6 = EditButton_Invalid, + EditButton eb7 = EditButton_Invalid, + EditButton eb8 = EditButton_Invalid, + EditButton eb9 = EditButton_Invalid ) { szEnglishDescription = _szEnglishDescription; -#define PUSH_IF_VALID( x ) if( x != EDIT_BUTTON_INVALID ) veb.push_back( x ); +#define PUSH_IF_VALID( x ) if( x != EditButton_Invalid ) veb.push_back( x ); PUSH_IF_VALID( eb0 ); PUSH_IF_VALID( eb1 ); PUSH_IF_VALID( eb2 ); diff --git a/stepmania/src/ScreenEdit.h b/stepmania/src/ScreenEdit.h index cad0cb49ea..b8dae8a96c 100644 --- a/stepmania/src/ScreenEdit.h +++ b/stepmania/src/ScreenEdit.h @@ -122,10 +122,10 @@ enum EditButton EDIT_BUTTON_SWITCH_PLAYERS, - NUM_EDIT_BUTTONS, // leave this at the end - EDIT_BUTTON_INVALID + NUM_EditButton, // leave this at the end + EditButton_Invalid }; -#define FOREACH_EditButton( e ) FOREACH_ENUM( EditButton, NUM_EDIT_BUTTONS, e ) +#define FOREACH_EditButton( e ) FOREACH_ENUM( EditButton, NUM_EditButton, e ) const int NUM_EDIT_TO_DEVICE_SLOTS = 2; const int NUM_EDIT_TO_MENU_SLOTS = 2; @@ -137,8 +137,8 @@ const int NUM_EDIT_TO_MENU_SLOTS = 2; */ struct MapEditToDI { - DeviceInput button[NUM_EDIT_BUTTONS][NUM_EDIT_TO_DEVICE_SLOTS]; - DeviceInput hold[NUM_EDIT_BUTTONS][NUM_EDIT_TO_DEVICE_SLOTS]; + DeviceInput button[NUM_EditButton][NUM_EDIT_TO_DEVICE_SLOTS]; + DeviceInput hold[NUM_EditButton][NUM_EDIT_TO_DEVICE_SLOTS]; void Clear() { FOREACH_EditButton(e) @@ -153,7 +153,7 @@ struct MapEditToDI // Like MapEditToDI, but maps MenuButton instead of DeviceInput. struct MapEditButtonToMenuButton { - MenuButton button[NUM_EDIT_BUTTONS][NUM_EDIT_TO_MENU_SLOTS]; + MenuButton button[NUM_EditButton][NUM_EDIT_TO_MENU_SLOTS]; void Clear() { FOREACH_EditButton(e)