Fix warnings.
This commit is contained in:
@@ -530,11 +530,11 @@ float ScreenPlayerOptions::ConvertModToNumber(CString value)
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{
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{
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if (IsModTimeSpacing(value))
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if (IsModTimeSpacing(value))
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{
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{
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return atof(value.c_str() + 1 );
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return (float) atof(value.c_str() + 1 );
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}
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}
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else
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else
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{
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{
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return atof(value.c_str() );
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return (float) atof(value.c_str() );
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}
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}
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}
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}
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@@ -220,7 +220,7 @@ void ScreenSelectDifficulty::MenuRight( PlayerNumber pn )
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return;
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return;
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int iSwitchToIndex = -1;
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int iSwitchToIndex = -1;
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for( int i=m_iChoiceOnPage[pn]+1; i<m_ModeChoices[m_CurrentPage].size(); i++ )
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for( int i=m_iChoiceOnPage[pn]+1; i<(int) m_ModeChoices[m_CurrentPage].size(); i++ )
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{
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{
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if( GAMESTATE->IsPlayable(m_ModeChoices[m_CurrentPage][i]))
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if( GAMESTATE->IsPlayable(m_ModeChoices[m_CurrentPage][i]))
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{
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{
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@@ -273,7 +273,7 @@ void ScreenSelectDifficulty::ChangePage( Page newPage )
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}
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}
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}
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}
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} else {
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} else {
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for( int i=0; i<m_ModeChoices[newPage].size(); i++ )
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for( unsigned i=0; i<m_ModeChoices[newPage].size(); i++ )
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{
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{
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if( GAMESTATE->IsPlayable(m_ModeChoices[newPage][i]))
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if( GAMESTATE->IsPlayable(m_ModeChoices[newPage][i]))
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{
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{
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