refresh mapping screen text when automapping is applied because of a joystick plug/unplug

This commit is contained in:
Chris Danford
2006-01-26 04:51:07 +00:00
parent f44603d19b
commit 6a1ef9d858
5 changed files with 22 additions and 0 deletions
+3
View File
@@ -14,6 +14,7 @@ enum { NUM_SHOWN_GAME_TO_DEVICE_SLOTS = 3 };
class ScreenMapControllers : public ScreenWithMenuElements
{
public:
ScreenMapControllers();
virtual void Init();
virtual void BeginScreen();
@@ -23,6 +24,8 @@ public:
virtual void TweenOffScreen();
private:
virtual void HandleMessage( const RString& sMessage );
Actor *GetActorWithFocus();
void BeforeChangeFocus();
void AfterChangeFocus();