refresh mapping screen text when automapping is applied because of a joystick plug/unplug

This commit is contained in:
Chris Danford
2006-01-26 04:51:07 +00:00
parent f44603d19b
commit 6a1ef9d858
5 changed files with 22 additions and 0 deletions
+1
View File
@@ -558,6 +558,7 @@ bool InputMapper::CheckForChangedInputDevicesAndRemap( RString &sMessage )
sMessage += REMAPPING_ALL_JOYSTICKS.GetValue();
AutoMapJoysticksForCurrentGame();
SaveMappingsToDisk();
MESSAGEMAN->Broadcast( Message_AutoJoyMappingApplied );
}
LOG->Info( sMessage );