remove last xbox references

This commit is contained in:
AJ Kelly
2011-05-19 05:18:32 -05:00
parent c767e78a67
commit 69c7cfa581
+1 -33
View File
@@ -68,27 +68,12 @@
#include "SpecialFiles.h"
#include "Profile.h"
#if defined(XBOX)
#include "Archutils/Xbox/VirtualMemory.h"
#endif
#if defined(WIN32) && !defined(XBOX)
#if defined(WIN32)
#include <windows.h>
#endif
// since the XBOX SDK only works with VS.Net 2003, this doesn't exist yet.
// see http://old.nabble.com/Linking-Error-with-MSVC%2B%2B-6.0-td21608559.html
// for more information. -aj
#if defined(XBOX)
extern "C"
{
int _get_output_format( void ){ return 0; }
}
#endif
static Preference<bool> g_bAllowMultipleInstances( "AllowMultipleInstances", false );
void StepMania::GetPreferredVideoModeParams( VideoModeParams &paramsOut )
{
/* We can't rely on there being full-screen video modes that give us square
@@ -469,14 +454,6 @@ struct VideoCardDefaults
}
} const g_VideoCardDefaults[] =
{
VideoCardDefaults(
"Xbox",
"d3d",
600,400,
32,32,32,
2048,
true
),
VideoCardDefaults(
"Voodoo *5",
"d3d,opengl", // received 3 reports of opengl crashing. -Chris
@@ -636,8 +613,6 @@ static RString GetVideoDriverName()
{
#if defined(_WINDOWS)
return GetPrimaryVideoDriverName();
#elif defined(_XBOX)
return "Xbox";
#else
return "OpenGL";
#endif
@@ -880,11 +855,8 @@ static void MountTreeOfZips( const RString &dir )
RString path = dirs.back();
dirs.pop_back();
#if !defined(XBOX)
// Xbox doesn't detect directories properly, so we'll ignore this
if( !IsADirectory(path) )
continue;
#endif
vector<RString> zips;
GetDirListing( path + "/*.zip", zips, false, true );
@@ -998,10 +970,6 @@ int main(int argc, char* argv[])
ApplyLogPreferences();
#if defined(XBOX)
vmem_Manager.Init();
#endif
WriteLogHeader();
// Set up alternative filesystem trees.