remove last xbox references
This commit is contained in:
+1
-33
@@ -68,27 +68,12 @@
|
||||
#include "SpecialFiles.h"
|
||||
#include "Profile.h"
|
||||
|
||||
#if defined(XBOX)
|
||||
#include "Archutils/Xbox/VirtualMemory.h"
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) && !defined(XBOX)
|
||||
#if defined(WIN32)
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
// since the XBOX SDK only works with VS.Net 2003, this doesn't exist yet.
|
||||
// see http://old.nabble.com/Linking-Error-with-MSVC%2B%2B-6.0-td21608559.html
|
||||
// for more information. -aj
|
||||
#if defined(XBOX)
|
||||
extern "C"
|
||||
{
|
||||
int _get_output_format( void ){ return 0; }
|
||||
}
|
||||
#endif
|
||||
|
||||
static Preference<bool> g_bAllowMultipleInstances( "AllowMultipleInstances", false );
|
||||
|
||||
|
||||
void StepMania::GetPreferredVideoModeParams( VideoModeParams ¶msOut )
|
||||
{
|
||||
/* We can't rely on there being full-screen video modes that give us square
|
||||
@@ -469,14 +454,6 @@ struct VideoCardDefaults
|
||||
}
|
||||
} const g_VideoCardDefaults[] =
|
||||
{
|
||||
VideoCardDefaults(
|
||||
"Xbox",
|
||||
"d3d",
|
||||
600,400,
|
||||
32,32,32,
|
||||
2048,
|
||||
true
|
||||
),
|
||||
VideoCardDefaults(
|
||||
"Voodoo *5",
|
||||
"d3d,opengl", // received 3 reports of opengl crashing. -Chris
|
||||
@@ -636,8 +613,6 @@ static RString GetVideoDriverName()
|
||||
{
|
||||
#if defined(_WINDOWS)
|
||||
return GetPrimaryVideoDriverName();
|
||||
#elif defined(_XBOX)
|
||||
return "Xbox";
|
||||
#else
|
||||
return "OpenGL";
|
||||
#endif
|
||||
@@ -880,11 +855,8 @@ static void MountTreeOfZips( const RString &dir )
|
||||
RString path = dirs.back();
|
||||
dirs.pop_back();
|
||||
|
||||
#if !defined(XBOX)
|
||||
// Xbox doesn't detect directories properly, so we'll ignore this
|
||||
if( !IsADirectory(path) )
|
||||
continue;
|
||||
#endif
|
||||
|
||||
vector<RString> zips;
|
||||
GetDirListing( path + "/*.zip", zips, false, true );
|
||||
@@ -998,10 +970,6 @@ int main(int argc, char* argv[])
|
||||
|
||||
ApplyLogPreferences();
|
||||
|
||||
#if defined(XBOX)
|
||||
vmem_Manager.Init();
|
||||
#endif
|
||||
|
||||
WriteLogHeader();
|
||||
|
||||
// Set up alternative filesystem trees.
|
||||
|
||||
Reference in New Issue
Block a user