on SPO, ignore MenuStart repeats until we get one FirstPressed
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@@ -170,6 +170,11 @@ protected:
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AutoActor m_sprMore;
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bool m_bMoreShown, m_bWasOnExit[NUM_PLAYERS];
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// TRICKY: People hold Start to get to PlayerOptions, then
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// the repeat events cause them to zip to the bottom. So, ignore
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// Start repeat events until we've seen one first pressed event.
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bool m_bGotAtLeastOneStartPressed[NUM_PLAYERS];
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RageSound m_SoundChangeCol;
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RageSound m_SoundNextRow;
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