[splittiming] GetSongPosition works.
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+5
-1
@@ -2256,7 +2256,11 @@ public:
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DEFINE_METHOD( GetSongBPS, m_Position.m_fCurBPS )
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DEFINE_METHOD( GetSongFreeze, m_Position.m_bFreeze )
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DEFINE_METHOD( GetSongDelay, m_Position.m_bDelay )*/
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DEFINE_METHOD( GetSongPosition, m_Position )
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static int GetSongPosition( T* p, lua_State *L )
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{
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p->m_Position.PushSelf(L);
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return 1;
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}
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DEFINE_METHOD( GetGameplayLeadIn, m_bGameplayLeadIn )
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DEFINE_METHOD( GetCoins, m_iCoins )
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DEFINE_METHOD( IsSideJoined, m_bSideIsJoined[Enum::Check<PlayerNumber>(L, 1)] )
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