save per-difficulty course scores

This commit is contained in:
Chris Danford
2004-02-22 06:04:01 +00:00
parent a381630ac2
commit 69600d9d80
11 changed files with 84 additions and 55 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ void ScreenGameplay::Init()
if( !m_bDemonstration )
for( p=0; p<NUM_PLAYERS; p++ )
if( GAMESTATE->IsPlayerEnabled(p) )
PROFILEMAN->IncrementCoursePlayCount( GAMESTATE->m_pCurCourse, st, (PlayerNumber)p );
PROFILEMAN->IncrementCoursePlayCount( GAMESTATE->m_pCurCourse, st, GAMESTATE->m_CourseDifficulty[p], (PlayerNumber)p );
for( int p=0; p<NUM_PLAYERS; p++ )
{