diff --git a/stepmania/src/GameCommand.cpp b/stepmania/src/GameCommand.cpp index ef81ee7511..4ba0efb178 100644 --- a/stepmania/src/GameCommand.cpp +++ b/stepmania/src/GameCommand.cpp @@ -52,7 +52,6 @@ void GameCommand::Init() m_iUnlockIndex = -1; m_sSoundPath = ""; m_vsScreensToPrepare.clear(); - m_bDeletePreparedScreens = false; m_iWeightPounds = -1; m_iGoalCalories = -1; m_GoalType = GOAL_INVALID; @@ -363,11 +362,6 @@ void GameCommand::LoadOne( const Command& cmd ) m_vsScreensToPrepare.push_back( sValue ); } - else if( sName == "deletepreparedscreens" ) - { - m_bDeletePreparedScreens = true; - } - else if( sName == "clearbookkeepingdata" ) { m_bClearBookkeepingData = true; @@ -803,8 +797,6 @@ void GameCommand::ApplySelf( const vector &vpns ) const FOREACH_CONST( CString, m_vsScreensToPrepare, s ) SCREENMAN->PrepareScreen( *s ); - if( m_bDeletePreparedScreens ) - SCREENMAN->DeletePreparedScreens(); if( m_bClearBookkeepingData ) { diff --git a/stepmania/src/GameCommand.h b/stepmania/src/GameCommand.h index 43024f22b6..c90d04559c 100644 --- a/stepmania/src/GameCommand.h +++ b/stepmania/src/GameCommand.h @@ -70,7 +70,6 @@ public: int m_iUnlockIndex; // -1 for no unlock CString m_sSoundPath; // "" for no sound vector m_vsScreensToPrepare; - bool m_bDeletePreparedScreens; int m_iWeightPounds; // -1 == none specified int m_iGoalCalories; // -1 == none specified GoalType m_GoalType;