Added BMRize mod because people have complained that Quick is too easy. Try this. :-)

This commit is contained in:
Matt Denham
2004-02-12 06:54:54 +00:00
parent 9a82a00a53
commit 6905bbe781
6 changed files with 23 additions and 4 deletions
+2
View File
@@ -150,6 +150,7 @@ CString PlayerOptions::GetString() const
if( m_bTransforms[TRANSFORM_WIDE] ) sReturn += "Wide, ";
if( m_bTransforms[TRANSFORM_BIG] ) sReturn += "Big, ";
if( m_bTransforms[TRANSFORM_QUICK] ) sReturn += "Quick, ";
if( m_bTransforms[TRANSFORM_BMRIZE] ) sReturn += "BMRize, ";
if( m_bTransforms[TRANSFORM_SKIPPY] ) sReturn += "Skippy, ";
if( m_bTransforms[TRANSFORM_MINES] ) sReturn += "Mines, ";
if( m_bTransforms[TRANSFORM_ECHO] ) sReturn += "Echo, ";
@@ -278,6 +279,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "wide" ) m_bTransforms[TRANSFORM_WIDE] = on;
else if( sBit == "big" ) m_bTransforms[TRANSFORM_BIG] = on;
else if( sBit == "quick" ) m_bTransforms[TRANSFORM_QUICK] = on;
else if( sBit == "bmrize" ) m_bTransforms[TRANSFORM_BMRIZE] = on;
else if( sBit == "skippy" ) m_bTransforms[TRANSFORM_SKIPPY] = on;
else if( sBit == "mines" ) m_bTransforms[TRANSFORM_MINES] = on;
else if( sBit == "echo" ) m_bTransforms[TRANSFORM_ECHO] = on;