[notesloader] More cleanup.
Need to test something in gameplay before continuing.
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@@ -52,7 +52,7 @@ struct SSCLoader : public SMLoader
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* @param sPath a const reference to the path on the hard drive to check.
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* @param out a vector of files found in the path.
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*/
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void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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virtual void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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/**
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* @brief Attempt to load an edit from the hard drive.
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* @param sEditFilePath a path on the hard drive to check.
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