[notesloader] More cleanup.

Need to test something in gameplay before continuing.
This commit is contained in:
Jason Felds
2011-06-09 15:14:47 -04:00
parent dec615a2e7
commit 68fd21fdc8
5 changed files with 19 additions and 15 deletions
+6 -1
View File
@@ -29,7 +29,12 @@ struct SMLoader
virtual void TidyUpData( Song &song, bool bFromCache );
bool LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache = false );
void GetApplicableFiles( const RString &sPath, vector<RString> &out );
/**
* @brief Retrieve the list of .sm files.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a vector of files found in the path.
*/
virtual void GetApplicableFiles( const RString &sPath, vector<RString> &out );
virtual bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
virtual bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
virtual bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );