[notesloader] More cleanup.
Need to test something in gameplay before continuing.
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+6
-1
@@ -29,7 +29,12 @@ struct SMLoader
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virtual void TidyUpData( Song &song, bool bFromCache );
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bool LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache = false );
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void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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/**
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* @brief Retrieve the list of .sm files.
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* @param sPath a const reference to the path on the hard drive to check.
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* @param out a vector of files found in the path.
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*/
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virtual void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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virtual bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
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virtual bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
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virtual bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
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