cleaned up ShowSongOptions pref
Added fade for missed tap notes move FailType to MachineOptions (so it's persistent)
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@@ -24,7 +24,6 @@ enum {
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SO_LIFE = 0,
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SO_DRAIN,
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SO_BAT_LIVES,
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SO_FAIL,
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SO_ASSIST,
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SO_RATE,
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SO_AUTOSYNC,
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@@ -35,7 +34,6 @@ OptionRowData g_SongOptionsLines[NUM_SONG_OPTIONS_LINES] = {
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{ "Life\nType", 2, {"BAR","BATTERY"} },
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{ "Bar\nDrain", 3, {"NORMAL","NO RECOVER","SUDDEN DEATH"} },
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{ "Bat\nLives", 10, {"1","2","3","4","5","6","7","8","9","10"} },
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{ "Fail", 3, {"ARCADE","END OF SONG","OFF"} },
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{ "Assist", 2, {"OFF","TICK"} },
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{ "Rate", 9, {"x0.7","x0.8","x0.9","x1.0","x1.1","x1.2","x1.3","x1.4","x1.5"} },
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{ "Auto\nAdjust", 2, {"OFF", "ON"} },
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@@ -63,7 +61,6 @@ void ScreenSongOptions::ImportOptions()
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m_iSelectedOption[0][SO_LIFE] = so.m_LifeType;
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m_iSelectedOption[0][SO_BAT_LIVES] = so.m_iBatteryLives-1;
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m_iSelectedOption[0][SO_FAIL] = so.m_FailType;
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m_iSelectedOption[0][SO_ASSIST] = so.m_AssistType;
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m_iSelectedOption[0][SO_AUTOSYNC] = so.m_bAutoSync;
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@@ -86,7 +83,6 @@ void ScreenSongOptions::ExportOptions()
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so.m_LifeType = (SongOptions::LifeType)m_iSelectedOption[0][SO_LIFE];
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so.m_DrainType = (SongOptions::DrainType)m_iSelectedOption[0][SO_DRAIN];
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so.m_iBatteryLives = m_iSelectedOption[0][SO_BAT_LIVES]+1;
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so.m_FailType = (SongOptions::FailType)m_iSelectedOption[0][SO_FAIL];
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so.m_AssistType = (SongOptions::AssistType)m_iSelectedOption[0][SO_ASSIST];
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so.m_bAutoSync = m_iSelectedOption[0][SO_AUTOSYNC] != 0;
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