cleaned up ShowSongOptions pref
Added fade for missed tap notes move FailType to MachineOptions (so it's persistent)
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@@ -83,7 +83,9 @@ PrefsManager::PrefsManager()
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m_bJointPremium = false;
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m_iBoostAppPriority = -1;
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m_iPolygonRadar = -1;
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m_bShowSongOptions = true;
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m_FailType = FAIL_ARCADE;
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/* DDR Extreme-style extra stage support. *
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* Default off so people used to the current behavior (or those with extra *
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* stage CRS files) don't get it changed around on them */
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@@ -167,6 +169,8 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
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ini.GetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
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ini.GetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
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ini.GetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
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ini.GetValueI( "Options", "FailType", (int&)m_FailType );
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m_asAdditionalSongFolders.clear();
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@@ -238,7 +242,8 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
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ini.SetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
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ini.SetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
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ini.SetValueB( "Options", "SongOptions", m_bShowSongOptions );
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ini.SetValueB( "Options", "ShowSongOptions", m_bShowSongOptions );
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ini.SetValueI( "Options", "FailType", (int&)m_FailType );
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/* Only write these if they aren't the default. This ensures that we can change
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* the default and have it take effect for everyone (except people who
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