fix FadeToFail

do FadeToFail for LIFE_TIME
This commit is contained in:
Chris Danford
2005-05-09 02:58:30 +00:00
parent 4a3a87e25b
commit 68c6b6a126
5 changed files with 34 additions and 5 deletions
+10
View File
@@ -169,9 +169,19 @@ void NoteField::Update( float fDeltaTime )
cur->m_ReceptorArrowRow.Update( fDeltaTime );
cur->m_GhostArrowRow.Update( fDeltaTime );
cur->m_ReceptorArrowRow.Update( fDeltaTime );
if( m_fPercentFadeToFail >= 0 )
m_fPercentFadeToFail = min( m_fPercentFadeToFail + fDeltaTime/1.5f, 1 ); // take 1.5 seconds to totally fade
// Update fade to failed
FOREACHM( CString, NoteDisplayCols*, m_NoteDisplays, iter )
{
iter->second->m_ReceptorArrowRow.SetFadeToFailPercent( m_fPercentFadeToFail );
}
RefreshBeatToNoteSkin();
/*