quick compile fix (coming back to this ...)

This commit is contained in:
Glenn Maynard
2006-01-13 05:55:45 +00:00
parent e0c8035435
commit 68b9637eb9
+2 -1
View File
@@ -2034,7 +2034,8 @@ void ScreenEdit::TransitionEditState( EditState em )
GAMESTATE->m_bGameplayLeadIn.Set( false );
/* Reset the note skin, in case preferences have changed. */
GAMESTATE->ResetNoteSkins();
// XXX
// GAMESTATE->ResetNoteSkins();
break;
}