diff --git a/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua b/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua index 52a449d45e..c1b82ed972 100644 --- a/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua +++ b/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua @@ -1,4 +1,4 @@ -local function CreateStops(Player) +local function CreateSegments(Player) local t = Def.ActorFrame { }; local bars = Def.ActorFrame{ }; local bpmFrame = Def.ActorFrame{ Name="BPMFrame"; }; @@ -172,7 +172,7 @@ for pn in ivalues(PlayerNumber) do }; Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(pn) ) ) .. { InitCommand=cmd(visible,false); }; }; - CreateStops(pn) .. { + CreateSegments(pn) .. { -- InitCommand=cmd(draworder,10); }; }; @@ -223,7 +223,7 @@ t[#t+1] = StandardDecorationFromFileOptional("SongTitle","SongTitle"); }; Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(PLAYER_1) ) ) .. { InitCommand=cmd(visible,false); }; }; - CreateStops(); + CreateSegments(); }; --]] if( not GAMESTATE:IsCourseMode() ) then t[#t+1] = Def.Actor{