Re-fix Autogen (I'll shoot the person who forgot about TAP_EMPTY)
fix misc. errors with the BMS loader finish support for 48th/64th notes in code
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@@ -293,8 +293,9 @@ Actor * NoteDisplay::GetTapNoteActor( float fNoteBeat )
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NoteType nt = NoteType(0);
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if( cache->m_bTapNoteAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Actor *pActorOut = m_pTapNote[nt];
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@@ -338,8 +339,9 @@ Sprite * NoteDisplay::GetHoldTopCapSprite( float fNoteBeat, bool bActive )
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NoteType nt = NoteType(0);
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if( cache->m_bHoldTopCapAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Sprite *pSpriteOut = bActive ? &m_sprHoldTopCapActive[nt] : &m_sprHoldTopCapInactive[nt];
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@@ -359,8 +361,9 @@ Sprite * NoteDisplay::GetHoldBottomCapSprite( float fNoteBeat, bool bActive )
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NoteType nt = NoteType(0);
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if( cache->m_bHoldBottomCapAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Sprite *pSpriteOut = bActive ? &m_sprHoldBottomCapActive[nt] : &m_sprHoldBottomCapInactive[nt];
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@@ -381,8 +384,9 @@ Actor* NoteDisplay::GetHoldHeadActor( float fNoteBeat, bool bActive )
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NoteType nt = NoteType(0);
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if( cache->m_bHoldHeadAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Actor *pActorOut = bActive ? m_pHoldHeadActive[nt] : m_pHoldHeadInactive[nt];
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@@ -402,8 +406,9 @@ Sprite *NoteDisplay::GetHoldBodySprite( float fNoteBeat, bool bActive )
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NoteType nt = NoteType(0);
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if( cache->m_bHoldBodyAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Sprite *pSpriteOut = bActive ? &m_sprHoldBodyActive[nt] : &m_sprHoldBodyInactive[nt];
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@@ -423,8 +428,9 @@ Actor* NoteDisplay::GetHoldTailActor( float fNoteBeat, bool bActive )
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NoteType nt = NoteType(0);
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if( cache->m_bHoldTailAnimationIsNoteColor )
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nt = BeatToNoteType( fNoteBeat );
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// NOTE_TYPE_INVALID is 192nds at this point.
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if( nt == NOTE_TYPE_INVALID )
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nt = NOTE_TYPE_32ND;
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nt = NOTE_TYPE_192ND;
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nt = min( nt, (NoteType) (NOTE_COLOR_IMAGES-1) );
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Actor *pActorOut = bActive ? m_pHoldTailActive[nt] : m_pHoldTailInactive[nt];
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@@ -53,7 +53,7 @@ protected:
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struct NoteMetricCache_t *cache;
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#define NOTE_COLOR_IMAGES 6
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#define NOTE_COLOR_IMAGES 9
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Actor* m_pTapNote[NOTE_COLOR_IMAGES];
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Actor* m_pTapAddition;
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@@ -26,8 +26,12 @@ float NoteTypeToBeat( NoteType nt )
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case NOTE_TYPE_64TH: return 1.0f/16;
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// MD 11/03/03 - NOTE_TYPE_INVALID should be treated as equivalent to
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// NOTE_TYPE_192ND; NOTE_TYPE_96TH should not exist.
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// MD 11/12/03 - And, really, since NOTE_TYPE_192ND had to be added, we'll
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// keep the behavior of NOTE_TYPE_INVALID being the same, but
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// it shouldn't ever come up anyway.
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case NOTE_TYPE_192ND: return 1.0f/48;
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default: ASSERT(0); // and fall through
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case NOTE_TYPE_INVALID: return 1.0f/48;
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default: ASSERT(0); return 0;
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}
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}
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@@ -56,6 +60,7 @@ CString NoteTypeToString( NoteType nt )
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case NOTE_TYPE_32ND: return "32nd";
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case NOTE_TYPE_48TH: return "48th";
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case NOTE_TYPE_64TH: return "64th";
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case NOTE_TYPE_192ND: // fall through
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case NOTE_TYPE_INVALID: return "192nd";
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default: ASSERT(0); return "";
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}
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@@ -49,6 +49,9 @@
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int iTracks[MAX_NOTE_TRACKS];
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void BMSLoader::ResetTracksMagic( void ) {
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for (int ix = 0; ix<MAX_NOTE_TRACKS; ix++) iTracks[ix] = 0;
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}
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void BMSLoader::PushTrackNumForMagic( int iTrackNum ) {
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int ix = (iTrackNum < 20) ? (iTrackNum - 11) : (iTrackNum - 12);
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iTracks[ix]++;
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@@ -150,6 +153,7 @@ bool BMSLoader::LoadFromBMSFile( const CString &sPath, Steps &out )
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NoteData* pNoteData = new NoteData;
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pNoteData->SetNumTracks( MAX_NOTE_TRACKS );
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ResetTracksMagic();
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ifstream file(sPath);
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if( file.bad() )
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@@ -10,6 +10,7 @@ class BMSLoader: public NotesLoader {
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void mapBMSTrackToDanceNote( int iBMSTrack, int &iDanceColOut, char &cNoteCharOut );
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void PushTrackNumForMagic( int iTrackNum );
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StepsType CheckTracksMagic( void );
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void ResetTracksMagic( void );
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public:
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void GetApplicableFiles( CString sPath, CStringArray &out );
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@@ -25,7 +25,9 @@ SnapDisplay::SnapDisplay()
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for( i=0; i<2; i++ )
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{
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m_sprIndicators[i].Load( THEME->GetPathToG("SnapDisplay icon 8x1") );
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ASSERT( m_sprIndicators[i].GetNumStates() == NUM_NOTE_TYPES );
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// MD 11/12/03 - this assert doesn't allow us to set the editor's maximum
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// resolution to less than the maximum one we have available. Meh.
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// ASSERT( m_sprIndicators[i].GetNumStates() == NUM_NOTE_TYPES );
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m_sprIndicators[i].StopAnimating();
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this->AddChild( &m_sprIndicators[i] );
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}
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