Added snaking life meter and fixed Tick timing.

This commit is contained in:
Chris Danford
2002-09-12 00:40:48 +00:00
parent 144a7339f2
commit 686b704ed7
8 changed files with 265 additions and 70 deletions
+1 -1
View File
@@ -285,7 +285,7 @@ void ScreenTitleMenu::HandleScreenMessage( const ScreenMessage SM )
if( RandomFloat(0,1)>0.8f )
GAMESTATE->m_PlayerOptions[p].m_bDark = true;
}
GAMESTATE->m_SongOptions.m_LifeType = SongOptions::LifeType(rand()%SongOptions::NUM_LIFE_TYPES);
GAMESTATE->m_SongOptions.m_LifeType = (randomf(0,1)>0.7f) ? SongOptions::LIFE_BATTERY : SongOptions::LIFE_BAR;
GAMESTATE->m_SongOptions.m_FailType = SongOptions::FAIL_OFF;
GAMESTATE->m_bDemonstration = true;